So what’s the deal with “eSports?” Or is it e-sports? Or some other spelling? What exactly are they? What qualifies (or should qualify) for a varsity eSports program? Are colleges adopting them? And with more and more schools going online, might they start adopting them? Have traditional online schools incorporated eSports in their “student life” offerings? Might it be a worthwhile business model for colleges in this “new normal” since the pandemic began?
Out of date, but perhaps still a good start: https://www.espn.com/esports/story/_/id/21152905/college-esports-list-varsity-esports-programs-north-america
E-sports are, generally speaking, video games played competitively. For more information than you could possibly ever need to know about them, Coursera has a 36-hour Specialization Certificate in E-sports https://www.coursera.org/specializations/esports.
Hello! I could easily imagine that StarCraft has as much depth as, for example, chess. Seriously, is there something like an online course like "advanced tactics in strategy games" - possibly even with college credits? Best regards, Mac Juli
Good question! All I know is that my 23 year old is a League of Legends coach, and it may interest you that he's thinking about relocating to Germany because it's apparently a lot better of an area for eSports than North America is.